My first digital modeling assignment turned out to be a fairly good one. For this, I had to use Maya to create a basic scene of whatever I desired. I had to experiment and played around with the many features Maya had to offer; I got to create many shapes and try to fit them into a full fledged scene! With that, I also had to render out the scene and turn in a file containing references, fendered images, and the Maya file itself.
For me, I created a simple house with a fence around it, adding a bench, sidewalk, and also flagpole into the scene. At the time, I made the yellow things with no real-world object in mind. It's just there for decoration. It wasn’t anything too grand because this was my first assignment and first time modeling in Maya. That being said, I spent a good while trying to understand the software. This is one of my final renders:
Originally, I was going to work on a construction site with a crane and wrecking ball in the middle of the woods. I would have to duplicate a lot of trees and I had problems with moving things around because If I moved objects in a certain way, It would move in a weird sort of fashion that would be unnatural, so I dropped the idea and made something simpler.
I had so many problems with trying to render the images and also focus on lighting. There’s so many things that you can do with this software and It’s honestly overwhelming. For the final renders, I wasn’t able to have a black background, which was the default color of the Despite that, I learned about a lot of cool things:
- The arnold render shows your rendered image in real time. You can move your viewing as you move around in your scene.
- You can duplicate things with ctrl D. Not ctrl C and V. Takes a bit to get use to but it’s more useful in ways.
- Hold d and v when you have an object selector to select it’s pivot. Holding v just snaps the object to a certain spot.
- You can create multiple kina of light and change their intensity as you please.
- You can change the background of a render from black to a different color (I realize now you can use something like a render backdrop for it.)
- Each project you should make, go to file - set project to create a maya folder that comes in handy
- Scenes has your maya saves.
- Source images is where all the reference images should be
- Images are where renders should be
There are so many other things I found out from this assignment, I was blown away! Even though I spent too long working on this primitive assignment, I was proud that I made something worth seeing.
Here are my other two renders:
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